This modversion includes the Greater Customization Submod - It lets you change your campaign settings to an higher degree. It buffs and changes many abilities, meaning that your choices matter more as a admiral. It rebalances morale, but increasing the rate at which morale regenerates, and several morale related effects. It rebalances critical hits, making bigger ships more resistant to crits. It rebalances the game and makes for several times larger battles by both lowering shipcosts and increasing the amount of points available for both fleets and battles.Fleet sizes grow with levels just as in the original game, but to much greater sizes. It changes the stats for weapons, units, and campaign related things. It changes stats for Ordnances like fighters and bombers, decreases their reload time and makes them better and more worth the points spent on carriers. Skalgrim mod adds over 100 new ships to the game, making it have more than twice the number of playable ships than the standard game. Well over a thousand hours of unpaid work have gone into it and I hope you get thousands of hours of fun from it. Its a fun game and I hope I'v managed to make a fun mod for you that expands on that game. Its a work of a dedicated fan with the help of friends for a game that the devs gave up on long before it reached the hights it could have. (Also a special thanks to the people who donated to me - as promised I bought a nice bottle of rum to celebrate the 2.1 version) I want to give special thanks to the awesome guys in the community, Mirolog, JonathanZotack, Imperator, Dire_Venom and aZmoDen for various help with the mod. I can't really think of much else to add, and there are hard limits to how many truly custom ships that can be added at that. I know I said so last time for the 2.0 version and then I went and made what was supposed to be just a small update into the largest update yet, but this time its really true. This version of the Skalgrim mod adds another 25 new ships, meaning the mod now adds more than 100 new ships (!) and also represent the last major update to the mod.
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